AI Insights · Timothy · April 2025
Top 5 Golf Games Performance in Germany: Q1 2025
Explore the performance of the top 5 golf games on a unified platform in Germany during Q1 2025, highlighting trends in downloads, revenue, and active users.
During the first quarter of 2025, Golf Battle from Miniclip.com showed a fluctuating performance in Germany. Weekly revenue varied, with a notable peak at approximately $7.5K in late March. Downloads saw an increase mid-quarter, reaching 7.8K in early March, while active users declined from 77.5K to around 50.6K by the end of the quarter.
Golf Rival - Multiplayer Game by Zynga Inc. experienced a decrease in weekly downloads, dropping from 4.2K to 2.2K over the quarter. Revenue saw a high of approximately $20.9K at the start, gradually declining to about $13.6K. Active users showed initial growth, peaking at 20.8K in mid-February, before reducing to 9.8K.
Golf Clash - Golfing Simulator from Electronic Arts maintained a strong revenue, peaking at $39.7K in early February. Downloads remained low but stable, averaging around 1.3K weekly. Active users fluctuated, ending the quarter at approximately 5.2K.
Ultimate Golf!, also by Miniclip.com, showed steady revenue with a peak of around $5.5K at the end of March. Downloads decreased from 1.2K to 630 over the quarter. Active users showed slight fluctuations, ending at approximately 5.4K.
Golf Orbit: Perfect Swing by TapNation had modest performance, with revenue peaking at $75 in mid-March. Downloads varied, reaching a high of 1.1K in early March. Active users saw growth to 1.9K in March before settling at 1.3K.
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